First week back from Gamestorm 20 and I’m already hard at work on a new game. I got the idea on the drive home. It’s a space based mining game.
I haven’t built much story into the game just yet, but the mechanics are working quite well already. I playtested it today, for the first time ever, and there were no major glitches. (Unheard of for me) And I literally mean the first Playtest. I haven’t done any special work on it or any internal playtesting at all!
Here are some screen shots of the creation and playtesting that went on.
Its clear I have more work to be done on it, but for the most part, things are smooth. I need to add in action cards for players to use on their turns as well as the ability for players to upgrade their ships. (Maybe as an expansion?)
Space Game (Still a working title) will be made into its own page here pretty soon so you can see what’s going on with it.
As for Escape the Dungeon, I’m hard at work refining that game as well and am almost ready to declare myself done with the game and be ready for work on an expansion for that game. I’m thinking...different terrains.
Well...As you can probably tell, it’s Monday and I didn’t post for Friday, Saturday, or Sunday. As with happens with conventions, I was very busy, very tired, and making friends.
Things went well at Gamestorm 20. I got to meet a lot of fun people, had Escape the Dungeon played multiple times and got a lot of good feedback. Over the course of the next month I’m going to be updating the game to tweak the Wizard, rewrite the rules (Again!), and make the icons bigger.
We are planning on Kickstarting Escape the Dungeon next year around this time. Stay tuned for updates.
In other news, I’ll be working hard on other games in my repertoire. Additionally we may have a special announcement about something to do with Game Lab, but I can’t say anything yet.
Here we are, Gamestorm 2018 Day 1.
I haven’t done much work as Algerian but since wearing the polo shirt, I’ve been recognized multiple times. So that’s a blessing.
Ive already ran Virulence (by Genius Games) twice and ran Ascension (by Stone Blade Entertainment) once. My game Escape the Dungeon will be run tomorrow twice.
I’m intending on using this Gamestorm to further my brand and play games. I’m not so worried about selling anything but to slowly meet and greet people. If I make a few more connections this year I’ve done a good job. Well, that and to pretty much finalize Escape the Dungeon.
My initial idea is to release Escape the Dungeon Q4 this year. The likelihood of that however is...not quite reality but also not quite a pipe dream. With my marriage, the end of school, my ARRT exam, and life all coming down around the same time, I’m afraid that EtD will fall by the wayside. I’ve built too much into the game to NOT give it my full undivided attention.
Day 1 is moving along. Expect an update tomorrow. :)
One man team heading the independent board game company in Eugene, OR.