Clearly I didn't make my goal with MicRxobe. I thought the game itself was ready, and that I was ready with the community to introduce it to. I set a smaller goal of $200 because I wanted to introduce it slowly.
At the current moment, I'm not even introducing it. I made the decision to cancel the Kickstarter with a heavy heart but knowing that I would try to cull together information about the failure and relaunch at some point.
I've revamped the page here on Alerion Games to give more details and better pictures of the game itself. In fact I've revamped most of the website. There haven't been many changes that can be noticed from the front but on the backside of things...
I'm unable to put more time into MicRxobe at the moment as I'm gearing up for Gamestorm 2018 and planning on running Blind Playtests of another of my games called Escape the Dungeon. This is a game I haven't had the chance to talk about here but I talked about it quite often when I was with the Four Fine Fellows here in Eugene.
I've put 4 years into ETD and am much more comfortable to let it into hands, not my own, than any of my other games. I've also noticed a trend of mine to like Dungeon crawler games. I'm not sure if this is a flaw or not but fundamentally Escape the Dungeon and Mini Dungeon are two completely different beasts that happened to come from the same mind.
I may choose to spin Mini Dungeon off into space as a better theme, but for now I'm working with what I have.
If you'd like to be a Blind Playtester for Escape the Dungeon, head over to Contact, and let me know. I'd like as many opinions as possible.
One man team heading the independent board game company in Eugene, OR.