First week back from Gamestorm 20 and I’m already hard at work on a new game. I got the idea on the drive home. It’s a space based mining game.
I haven’t built much story into the game just yet, but the mechanics are working quite well already. I playtested it today, for the first time ever, and there were no major glitches. (Unheard of for me) And I literally mean the first Playtest. I haven’t done any special work on it or any internal playtesting at all!
Here are some screen shots of the creation and playtesting that went on.
Its clear I have more work to be done on it, but for the most part, things are smooth. I need to add in action cards for players to use on their turns as well as the ability for players to upgrade their ships. (Maybe as an expansion?)
Space Game (Still a working title) will be made into its own page here pretty soon so you can see what’s going on with it.
As for Escape the Dungeon, I’m hard at work refining that game as well and am almost ready to declare myself done with the game and be ready for work on an expansion for that game. I’m thinking...different terrains.
One man team heading the independent board game company in Eugene, OR.