I'm still not sure who's reading this blog but I'll continue updating as I work on various games. Last you heard I was getting antsy for progress. I was fortunate that last night, during my game night, two of my friends, who play many card games (including MTG), were able to play Sorcerer's Duel and give me some good feedback. Together with them I made some upgrades to the deck and even gave the spells names. Although some are quite good and others are...a stand in, I felt a lot better having worked on it.
Additionally they pointed out some flaws in the rulebook that I hadn't even noticed. I feel I'm getting better writing rulebooks as I progress down my path as a game designer. Like many other skills, you need to use the skill, hone your skill, and refine what you've worked on before to gain any increase or mastery of said skill. That said, I still have a long way to go as well.
In other news, I'm gearing up to, hopefully, be complete with Escape the Dungeon's box and rulebook. I'm going to be spending the weekend reworking the artwork and layout of the rulebook and box to accommodate the new size. I'm wanting the box to be an 8x8x2. I feel this is a good size for any box and will allow for the additions of expansions when I can create them.
With all the news out of the way I leave this with you my readers. The updated versions of Sorcerer's Duel. Print, play, and give me feedback if you will.
Sorcerer's Duel Pnp
One man team heading the independent board game company in Eugene, OR.